OOT Remake Performance
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Nintendo’s store does not list a resolution or a frame rate. The numbers below are Digital Foundry’s analysis as reported by Nintendo Everything. Docked play is described as dynamic 1440p that can fall to about 1080p. Handheld is described as 1080p down to 720p. The target is 60 frames per second. The write-up says the image uses SMAA and FSR 1, not DLSS.
I label every cell “DF analysis, not an official spec.” If a second lab prints a different floor, I will add a row. I will not average the two into a new resolution.
| Mode | Reading | Sources |
|---|---|---|
| Docked | Dynamic 1440p, floor about 1080p | 1 lab |
| Handheld | 1080p to 720p | 1 lab |
| Frame rate | 60 fps target | 1 lab |
| Upscaler | SMAA and FSR 1, not DLSS | 1 lab |
Questions
Is it 4K?
Not in the Digital Foundry reading used here. The docked figure they published is dynamic 1440p.
Are these official?
No. Nintendo has not printed a spec sheet. The table is one lab.
Related
Sources
- Nintendo Everything on Digital Foundry — checked 2026-11-12
- Wikipedia: Ocarina of Time (2026) — checked 2026-11-12