OOT Remake Performance

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Nintendo’s store does not list a resolution or a frame rate. The numbers below are Digital Foundry’s analysis as reported by Nintendo Everything. Docked play is described as dynamic 1440p that can fall to about 1080p. Handheld is described as 1080p down to 720p. The target is 60 frames per second. The write-up says the image uses SMAA and FSR 1, not DLSS.

I label every cell “DF analysis, not an official spec.” If a second lab prints a different floor, I will add a row. I will not average the two into a new resolution.

Digital Foundry via Nintendo Everything
ModeReadingSources
DockedDynamic 1440p, floor about 1080p1 lab
Handheld1080p to 720p1 lab
Frame rate60 fps target1 lab
UpscalerSMAA and FSR 1, not DLSS1 lab
Nintendo merchandising banner for Ocarina of Time during the Zelda 40th anniversary
Nintendo store screenshot, checked 12 Nov 2026.
Young Link and Navi on a forest path beside the Ocarina of Time title logo
Nintendo store screenshot, checked 12 Nov 2026.

Questions

Is it 4K?

Not in the Digital Foundry reading used here. The docked figure they published is dynamic 1440p.

Are these official?

No. Nintendo has not printed a spec sheet. The table is one lab.

Related

Sources